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TOMB RAIDER ANGEL OF DARKNESS
Lara's rebirth was to be difficult one, brilliant in so many ways but also weighed down by the past. New engine, new editor, new members of the team, it was an exciting time. I reprised my role as Lead Designer and concentrated more on the game design and how levels flowed, I also built the Industrial Rooftops and the Under the Louvre (Including Hall of Seasons) levels
Software - Maya, Photoshop, TR Editor Next Gen
TOMB RAIDER ANGEL OF DARKNESS
St. AICARDS GRAVEYARD
TOMB RAIDER ANGEL OF DARKNESS
ARCHAELOGICAL DIG
TOMB RAIDER ANGEL OF DARKNESS
LOUVRE STORM DRAINS
TOMB RAIDER ANGEL OF DARKNESS
RENNES PAWN SHOP
TOMB RAIDER ANGEL OF DARKNESS
PARISIAN GHETTO
TOMB RAIDER ANGEL OF DARKNESS
TOMB OF ANCIENTS
TOMB RAIDER ANGEL OF DARKNESS
THE BREATH OF HADES
TOMB RAIDER ANGEL OF DARKNESS
HALL OF SEASONS
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