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FREE RUNNING

A world first Parkour based game, the art of fluid motion across an urban environment. We overcame the difficult task of making the player as fearless as possible to dare to attempt those tricky jumps whilst pulling off amazing tricks both on the ground and in the air. I created the Game Design, Map Prototypes, Control System, game script and also modelled, textured, lit and set-up the Gymnasium levels

 

Software - Maya, Photoshop, In-Game editor

FREE RUNNING - FREEFLOW

The video above is a great example of freeflow gameplay, with the player seamlessly chaining tricks along with platform game mechanics in race modes and time attacks.

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